Performance measurement is essential in modern software development. For years, .NET developers have been familiar with the Stopwatch class to measure execution time. But in .NET 7, a new method has been added: Stopwatch.GetElapsedTime(). Let’s explore this new approach that has zero memory allocations.
Traditional Approach:
Before diving into the new method, let’s first recap the traditional approach. Traditionally, measuring elapsed time would look something like this:
Stopwatch stopwatch = new Stopwatch();
stopwatch.Start();
// Do something...
stopwatch.Stop();
TimeSpan elapsedTime = stopwatch.Elapsed;
While simple and effective, there is a hidden cost: memory allocation. Every time we create a new Stopwatch instance, we’re allocating memory. For most applications, this is negligible. But for performance-critical applications or areas of code that get executed frequently, these allocations can add up.
The New Approach:
long startTime = Stopwatch.GetTimestamp();
// Do something...
TimeSpan elapsedTime = Stopwatch.GetElapsedTime(startTime);
With this new approach:
- Zero Memory Allocations: Since we are not creating a new
Stopwatchinstance, there are zero memory allocations, making it ideal for performance-critical paths. - Simple and Clear: The code remains clear about its intent—getting the elapsed time.
Conclusion:
While the traditional Stopwatch approach will still be suitable for many scenarios, the new Stopwatch.GetElapsedTime method is a welcome addition for those looking to minimize memory allocations, especially in performance-critical paths. As developers, it’s always beneficial to have more tools in our arsenal, and this method is a testament to .NET’s commitment to performance optimization.
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